Lorentz Center - Games, action and social software from 30 Oct 2006 through 3 Nov 2006
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    Games, action and social software
    from 30 Oct 2006 through 3 Nov 2006

 
The Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) is setting up a special project under the title Games, Action and Social Software in the period from 1 September 2006 until 31 January 2007
The Netherlands Institute for Advanced Study in the Humanities and Social 
Sciences (NIAS) is setting up a special project under the title Games, Action and 
Social Software in the period from 1 September 2006 until 31 January 2007. 
In this project, we – the project leaders – intend to focus on the cognitive, logical, 
computational and strategic aspects of social mechanisms, bringing together 
creative researchers from philosophy, logic, computer science, cognitive science 
and economics in order to arrive at an interdisciplinary perspective, and help 
create an active community with a more definite agenda.
 
During the project, we will organize three workshops. One of these is the proposed 
one on Games, Action and Social Software, which will have a strong focus on 
computer science, in particular on multi-agent systems.
 
Rohit Parikh, one of the invited speakers at the workshop, has introduced the 
term *Social software* in the late nineties for the research program that combines 
logic, game theory and computer science techniques in order to design and 
analyze social interaction and social procedures. Examples are procedures for 
voting and fair division, as well as communication procedures that ensure that 
some classified information becomes known in only within a certain group. 
Thus far the cognitive viewpoint has not played an explicit role in research on 
social software, while we believe that it may be profitably used to enhance 
computational analysis of social procedures.
 
Typical topics for lectures at the workshop:
* Definitions of social software from different viewpoints;
* Procedures by which one could determine the intersection of the FBI's list 
of sought-after potential terrorists and KLM's list of passengers of a certain 
flight, without either party having to divulge its own list;
* Procedures for ‘electronic institutions’ such as on-line auction houses;
* The evolution of cooperation from a computational and economic viewpoint.
 
Confirmed speakers:
1       Frank Dignum
2       Barbara Dunin-Keplicz
3       Rohit Parikh
4       Johan van Benthem
5       Bart Verheij
6       Andrzej Szalas
7       Barteld Kooi
8       Jan van Eijck
9       Kecheng Liu
10     Alexandru Baltag
11     Keith Dowding

 



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